In Defence of Number-Go-Up
Number-Go-Up is seen as an impure motivation. But does it really conflict with the rest of the game as is often argued?
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24 February 2024
Number-Go-Up is seen as an impure motivation. But does it really conflict with the rest of the game as is often argued?
Surrealism is the most deceptive kind of horror. In the Court of the Yellow King, nothing is as it appears.
I discuss how the default notion of game balance is inadequate for TTRPGs, especially those in the OSR design space. Instead, we should focus on niche protection as our primary perspective on balance.
There are lots of creators who have advice for people who want to start running games. Let's discuss why they're wrong, what they're not telling you, and how it's hurting your game.